We jump into Elevation three years after an apocalyptic event. Massive insect-like creatures erupt from the ground and wipe out about 95% of humanity. They are efficient in their kills, never resting, never ceasing, but like most creatures in this subgenre, they have a limit. These creatures cannot surpass a certain elevation level, forcing the remainder of humanity to create settlements at high altitudes. Much like the not-too-dissimilar A Quiet Place, Elevation revolves around a small unit of people at the edge of survival and the small hope of finding a solution to defeat these new apex predators.