Mass Effect: Andromeda was released in 2017, and I played it at launch. Like many people, I wasn’t thrilled about my first experiences, and I ended up quitting the game before I completed it. A big part of why I quit was the countless bugs and glitches I encountered that often made sections unnecessarily frustrating, or even seemingly impossible to complete. However, now that I’m ready to give the game another chance after 7 years, it’s sad to realize that Andromeda won’t be able to reach its full potential.