Starfield‘s approach to points-of-interest, or POIs, has been a point of contention since it initially launched. Currently, Starfield has a number of handcrafted POIs which are then randomly placed on planets. Their loot and enemy placements are then randomly generated to make them feel more distinct. However, as many players have discovered, these POIs end up feeling incredibly repetitive, even with the loot and enemies being switched out each time. They never feel unexpected, mysterious, or challenging, as players approach them the exact same way every time.

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